Caudex Regulum
Introduction

What is a Role-Playign Game?

A role-playing game is an interactive story like a novel or a movie - except the actions of the players change the course of the adventure. The players interact with their universe through imaginary extensions of themselves called characters. These characters are people living in the universe that the players control. Unlike regular games, RPGs change each time you play because the story is separate from the rules. Each time you begin a new story, the adventure is different. With role-playing games you never have the same adventure twice. That is what makes role-playing such a vivid, exciting and unique experience - you never know what to expect.

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Combat

Introduction

There are literally thousands of role-playing games on the market today, each with its own combat system. The complexity of these systems range up and down on even scale imaginable. From the simple and vague, “He’s hurt bad ... very bad”, to the precise but cumbersome, “the target has sustained forty-one points of damage to the left lower leg, has severe muscle and tendon damage, a transverse fracture of the tibia and will go into shock in three rounds if not treated”. When designing this system, it was understood that some people would play this game for the combat so the concise but complex system would have to be included. However, others would rather play for the story and wouldn’t be bothered by the long drawn-out precision of a complex system.

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Adventures

Introduction

The proceeding chapters dealt with the rules and rule systems that are inherent to Genesis, but there is much more to the game than just rules, hi fact the major

aspect of role-playing games (RPGs) that sets them apart from other games has nothing to do with rules, it has to do with the adventures. Regular games are fixed – they have one adventure that you play over and over again every time you play the game, just the opposite is true for RPGs. They have adventures, with ever-changing plot and story-line, that are infinitely variable because they are separate from the rules. So, every time an adventure is purchased or one written the adventure the players experience changes.

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Characters

Introduction

In this chapter we will discuss the most essential part of any role playing game, the character. Characters have an essential role in role-playing games, no pun intended. Whether they are portrayed by the players or by the Game Master, they give life to the game. Like the characters in a play or a movie, they work, live, and die in front of the setting. These characters are brought to life by the actors, and like actors you must also play the role of your character. Many times an actor is given a role that can be very difficult for varied reasons, the actor is judged by how convincing, believable, and realistic the performance is. In Genesis you are asked to portray either a human or one of many alien races. At first the human may seem to be the easiest but, if you consider that this human has grown up 250 years in the future, the task of realistic portrayal becomes more difficult. In fact, it may even be more difficult than portraying an alien.

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