Join the new age of freedom and prosperity

Where space is open to everyone and the Poly Solar Foundation, a young alliance, fights to establish itself under the weight of galactic pressures. In the early 21st century Earth survived a limited global Energy War - destroying the Saudi Arabian sub-continent Multinational corporations rebuilt the shattered economy from the ruins and flourished in the following decades.

porations grew and amassed power, both economic and political. In a slow transition, over more then a half century, these large corporations firmly rooted themselves in world politics. The Mega Corps, as they became known, restricted the flow of information to insure domination of the populace. They withheld information, about the discovery of alien races and the wealth that space held. Secrets the Mega Corps had been keeping for over 100 years leaked out and sent shock waves around the world. The workers, tired of totalitarian oppression - with low wages and no opportunity, started strikes and stopped work. This crippled the Mega Corps and lead to the collapse of the Corporate state after 150 years of world supremacy. The resulting chaos lasted for 30 years while the world recovered and realigned with the help of a friendly alien race - the Eebek. Human and Eebek relations gradually evolved into and alliance - called the Poly Solar Foundation. Other races joined the fledgling alliance in the first steps toward an extra solar government.
In the last few years, however, the young alliance has been plagued by many daunting problems. Pockets of corruption in colonies that would not align to the PSF as well as those that did - weakens the alliance. Pirate factions attack much needed supply ships and blockade trading routes. In addition skirmishes over mineral rights in the debris system of Milmoth have brought periods of scarcity that have crippled industry. Yet, most worrisome of all is the possible threat posed by a much larger and infinitely more powerful cluster of alien races, known as the Second Sphere. Finally, the news of a raging border war with a mindless alien race - hungry for flesh - has the alliance scrambling to consolidate its military forces.

Seek your destiny as a soldier for the foundation, a trader of goods, or push back the boundaries and explore frontier worlds and beyond! These are only a few of the adventure filled possibilities of Genesis.

NOT JUST AN ADVENTURE ... IT'S AN EXPERIENCE!
In designing Genesis, both the game and packaging, we have tried to incorporate all the comments heard through our six years of research and development.
The basic rules and rule systems are structured to play like those of a Space Opera, but they can be customized to a Hard Core games' simulation of reality - by including additional modifiers. As you become more experienced, the rules of Genesis can grow with you - and stay at the level of complexity that you and your players enjoy. There is no need to conform to someone else's idea of what is fun.
Genesis is a contemporary answer to the age old question: 'Why can't you carry everything you need to play in one hand." Bound in a black PVC three ring slanted 'D' binder - the two books are surrounded by a bright red cover protecting the pages from being ripped out, which gives the appearance of a perfect bound book. This method of bindery offers: ease of revision and addition, as well as an almost indestructible cover. Extra space is also allowed to carry paper and notes eliminating the need to carry several books.

GenesisĀ® Includes:
-2 BOOKS
-250 pages In all
-Over 100 illustrations
-Bound in an "easy to add to" format
BOOK ONE - The Caudex Regulum (The Book of Rules)
Complete basic and advanced rules for:
Character Generation
- PC's and NPC's
- Occupations
- Trading Guilds
- Pirate Factions
- Arms of the Law
- Explorers Combat
- Initiation, flow, and resolution
- Tissue and organ system damage
- Detailed damage descriptions Character Life
- Encumbrance
- Terrain, Movement, and Environment modifier!
- Skill Resolution
- Eight Categories of Skills
- Three Xeno-Disciplines
- Healing, disease, and death
All tables close at hand

BOOK TWO -The Caudex Centia (The Book of Data)
Detailed descriptions of:
History 1900 - 2239
- The Energy Wars
- The Corporate Era
- The Unification of the Alliance 12 Player Races II Politics & Militaries
- The Poly Solar Foundation
-CCOP
-MASS
-MFC
- The Daughter World Police Forces Economics and Commerce
- Trading
- Black Market Technology
- 300 Pieces of Equipment
- 20 Vehicles
- 100 Weapons Star Maps and Catalogue
Everything Organized so it is easy to use and understand!

FOR MORE INFORMATION CONTACT:
Kevin D. Clarke