Combat

Introduction

There are literally thousands of role-playing games on the market today, each with its own combat system. The complexity of these systems range up and down on even scale imaginable. From the simple and vague, “He’s hurt bad ... very bad”, to the precise but cumbersome, “the target has sustained forty-one points of damage to the left lower leg, has severe muscle and tendon damage, a transverse fracture of the tibia and will go into shock in three rounds if not treated”. When designing this system, it was understood that some people would play this game for the combat so the concise but complex system would have to be included. However, others would rather play for the story and wouldn’t be bothered by the long drawn-out precision of a complex system.

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Introduction

What is a Role-Playign Game?

A role-playing game is an interactive story like a novel or a movie - except the actions of the players change the course of the adventure. The players interact with their universe through imaginary extensions of themselves called characters. These characters are people living in the universe that the players control. Unlike regular games, RPGs change each time you play because the story is separate from the rules. Each time you begin a new story, the adventure is different. With role-playing games you never have the same adventure twice. That is what makes role-playing such a vivid, exciting and unique experience - you never know what to expect.

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